Here's a ZBrush sculpted skater dude textured and shaded in Substance Painter. I had a lot of fun with this piece, and learned a little more about the Substance Painter workflow. I really enjoyed creating the bespoke textures (in Procreate) and working them in with the procedural maps. The trickiest part of the painting was the graffiti! Getting the right balance of being messy and childish but also in keeping with the overall design and not being a distraction was a bigger challenge than I imagined!